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- By Ashlee Dixon
- 12 Sep 2026
Steven Lisberger's iconic 1982 picture Tron mostly takes place within the virtual realm inside electronic games, where programs, depicted as characters in illuminated costumes, face off on the virtual landscape in dangerous contests. The characters are ruthlessly killed (or “derezzed”) in the Combat Zone and obliterated by force fields in light-cycle conflicts. Joseph Kosinski's 2010 sequel Tron: Legacy ventures inside the virtual domain for more high-speed races and further combat on the digital plane.
Joachim Rønning's Legacy follow-up Tron: Ares adopts a marginally reduced interactive style. In the picture, digital entities still battle each other for endurance on the Grid, but mostly in high-stakes struggles over secretive files, serving as avatars for their company creators. Defensive entities and intrusion agents engage on corporate systems, and in the outside world, large vehicles and speed bikes exported from the virtual world operate as they do in the simulated universe.
The combat entity the main character (Jared Leto) is an additional recent development: a advanced warrior who can be infinitely replicated to fight wars in the physical realm. But would the real-life star have the practical abilities to endure if he was pulled into one of the Grid’s contests? In a recent media gathering, the cast and crew of Tron: Ares were asked what virtual worlds they would be most likely to make it through. We have their answers — but we've also our own assessments about their abilities to endure inside simulated environments.
Role: In Tron: Ares, the actress embodies the executive, the leader of the corporation, who is distracted from her executive duties as she seeks to retrieve the “permanence code” assumed to be left behind by Kevin Flynn (the star).
The game Greta Lee believes she could make it through: “My children are extremely into Minecraft,” she explains. “I wouldn't want them to know this, but [Minecraft] is so fantastic, the environments that they build. I feel I would want to explore one of the realms that they've made. My youngest has built this one with beasts — it's just stocked with birds, because he is fond of parrots.”
Greta Lee's probability of survival: A high percentage. If she simply stays with her children's feathered companions, she's all good. But it's unclear whether she understands how to steer clear of or deal with a hostile mob.
Role: the actor embodies the rival, the chief of opposing corporation the organization and descendant of the original character (the star) from the first Tron.
The virtual world Evan Peters believes he could endure in: “I would absolutely be defeated in the [Disc Arena],” Evan Peters remarked. “I might go into BioShock.” Clarifying that answer to co-star the actress, he says, “It's such a great game, it’s the finest. BioShock, Fallout 3 and 4, remarkable ruined worlds in Fallout, and the game is an underground, decrepit society.” Did he comprehend the query? Uncertain.
Peters’ chances of success: In BioShock? A low chance, similar to any other regular individual's likelihood in Rapture. In any of the post-apocalyptic title? 10%, solely based on his charisma score.
Part: Gillian Anderson embodies the matriarch, mother to the son and daughter to the founder. She’s the previous CEO of Dillinger Systems, and a more rational executive than Julian.
The virtual world Anderson feels she could endure in: “Pong,” stated Gillian Anderson, despite her apparent familiarity with the title Myst and her supporting part in the 1998's choose-your-own-adventure digital disc The X-Files Game. “That is as sophisticated as I could get. It'd take so a while for the [ball] to arrive that I could dodge out of the way promptly before it came to hit me in the head.”
The actress's probability of endurance: Fifty percent, based on the abstract character of Pong and whether receiving a blow by the ball, or not volleying the object back to the other player, would be deadly. Additionally, it’s really dim in Pong — could she tumble from the platform to her end? What does the dark abyss of the game affect a individual?
Position: Joachim Rønning is the filmmaker of Tron: Ares. He furthermore directed Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.
The virtual world Joachim Rønning thinks he could make it through: Tomb Raider. “I was a kid of the ’80s, so I was interested in the Commodore 64 and the gaming device, but the first experience that influenced me was the original Tomb Raider on the console,” Rønning explains. “As a cinema buff — it was the original game that was so captivating, it was interactive. I doubt that's the game I would really like to be in, but that was my original remarkable adventure, at least.”
Rønning’s probability of endurance: 20%. If Rønning was placed into a Lara Croft game and had to contend with the wildlife and {booby traps